lego structure
APEX-MR: Multi-Robot Asynchronous Planning and Execution for Cooperative Assembly
Huang, Philip, Liu, Ruixuan, Liu, Changliu, Li, Jiaoyang
Compared to a single-robot workstation, a multi-robot system offers several advantages: 1) it expands the system's workspace, 2) improves task efficiency, and more importantly, 3) enables robots to achieve significantly more complex and dexterous tasks, such as cooperative assembly. However, coordinating the tasks and motions of multiple robots is challenging due to issues, e.g. system uncertainty, task efficiency, algorithm scalability, and safety concerns. To address these challenges, this paper studies multi-robot coordination and proposes APEX-MR, an asynchronous planning and execution framework designed to safely and efficiently coordinate multiple robots to achieve cooperative assembly, e.g. LEGO assembly. In particular, APEX-MR provides a systematic approach to post-process multi-robot tasks and motion plans to enable robust asynchronous execution under uncertainty. Experimental results demonstrate that APEX-MR can significantly speed up the execution time of many long-horizon LEGO assembly tasks by 48% compared to sequential planning and 36% compared to synchronous planning on average. To further demonstrate the performance, we deploy APEX-MR to a dual-arm system to perform physical LEGO assembly. To our knowledge, this is the first robotic system capable of performing customized LEGO assembly using commercial LEGO bricks. The experiment results demonstrate that the dual-arm system, with APEX-MR, can safely coordinate robot motions, efficiently collaborate, and construct complex LEGO structures. Our project website is available at https://intelligent-control-lab.github.io/APEX-MR/
Physics-Aware Combinatorial Assembly Planning using Deep Reinforcement Learning
Liu, Ruixuan, Chen, Alan, Zhao, Weiye, Liu, Changliu
Combinatorial assembly uses standardized unit primitives to build objects that satisfy user specifications. Lego is a widely used platform for combinatorial assembly, in which people use unit primitives (ie Lego bricks) to build highly customizable 3D objects. This paper studies sequence planning for physical combinatorial assembly using Lego. Given the shape of the desired object, we want to find a sequence of actions for placing Lego bricks to build the target object. In particular, we aim to ensure the planned assembly sequence is physically executable. However, assembly sequence planning (ASP) for combinatorial assembly is particularly challenging due to its combinatorial nature, ie the vast number of possible combinations and complex constraints. To address the challenges, we employ deep reinforcement learning to learn a construction policy for placing unit primitives sequentially to build the desired object. Specifically, we design an online physics-aware action mask that efficiently filters out invalid actions and guides policy learning. In the end, we demonstrate that the proposed method successfully plans physically valid assembly sequences for constructing different Lego structures. The generated construction plan can be executed in real.
Simulation-aided Learning from Demonstration for Robotic LEGO Construction
Liu, Ruixuan, Chen, Alan, Luo, Xusheng, Liu, Changliu
Recent advancements in manufacturing have a growing demand for fast, automatic prototyping (i.e. assembly and disassembly) capabilities to meet users' needs. This paper studies automatic rapid LEGO prototyping, which is devoted to constructing target LEGO objects that satisfy individual customization needs and allow users to freely construct their novel designs. A construction plan is needed in order to automatically construct the user-specified LEGO design. However, a freely designed LEGO object might not have an existing construction plan, and generating such a LEGO construction plan requires a non-trivial effort since it requires accounting for numerous constraints (e.g. object shape, colors, stability, etc.). In addition, programming the prototyping skill for the robot requires the users to have expert programming skills, which makes the task beyond the reach of the general public. To address the challenges, this paper presents a simulation-aided learning from demonstration (SaLfD) framework for easily deploying LEGO prototyping capability to robots. In particular, the user demonstrates constructing the customized novel LEGO object. The robot extracts the task information by observing the human operation and generates the construction plan. A simulation is developed to verify the correctness of the learned construction plan and the resulting LEGO prototype. The proposed system is deployed to a FANUC LR-mate 200id/7L robot. Experiments demonstrate that the proposed SaLfD framework can effectively correct and learn the prototyping (i.e. assembly and disassembly) tasks from human demonstrations. And the learned prototyping tasks are realized by the FANUC robot.
Building LEGO Using Deep Generative Models of Graphs
Thompson, Rylee, Ghalebi, Elahe, DeVries, Terrance, Taylor, Graham W.
Generative models are now used to create a variety of high-quality digital artifacts. Yet their use in designing physical objects has received far less attention. In this paper, we advocate for the construction toy, LEGO, as a platform for developing generative models of sequential assembly. We develop a generative model based on graph-structured neural networks that can learn from human-built structures and produce visually compelling designs. Our code is released at: https://github.